Thanks to donations i've received, i don't see a need to have it hidden (it also quite old by this point, so why not y'know). I don't have really much to say, it's just all the assets i've ported from Cyprus directory of MGS V with textures and shaders set up. Fair warning - meshes uvmaps might be many, and most certainly non-default named, it's important in cases when you want to merge objects together. Ported to Blender 3.0, but can be used on higher versions (i hope, since there's no scripts or anything) **Textures unpackage** Create a folder in…
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